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HPCC
2007
Springer
14 years 21 days ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
GLOBECOM
2009
IEEE
14 years 21 days ago
Route Capacity Estimation Based Admission Control and QoS Routing for Mesh Networks
Wireless Mesh Networks (WMNs) is a promising key technology for next generation wireless backhauling that is expected to support various types of applications with different qualit...
Chi Harold Liu, Athanasios Gkelias, Kin K. Leung
INFOCOM
1995
IEEE
14 years 11 days ago
Usage-Based Pricing of Packet Data Generated by a Heterogeneous User Population
Usage-based pricing of offered traffic to a data network can be an effective technique for congestion control. To gain insight into the benejits usage-based pricing offers, we pro...
Michael L. Honig, Kenneth Steiglitz
SIGGRAPH
1995
ACM
14 years 11 days ago
Rendering interactive holographic images
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
Mark Lucente, Tinsley A. Galyean
DEBS
2010
ACM
14 years 4 days ago
Magnet: practical subscription clustering for Internet-scale publish/subscribe
An effective means for building Internet-scale distributed applications, and in particular those involving group-based information sharing, is to deploy peer-to-peer overlay netwo...
Sarunas Girdzijauskas, Gregory Chockler, Ymir Vigf...