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» Typing the Specialization Interface
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174
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SPEECH
2002
112views more  SPEECH 2002»
15 years 3 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
123
Voted
CORR
2010
Springer
70views Education» more  CORR 2010»
15 years 3 months ago
Simultaneous communication in noisy channels
A sender wishes to broadcast a message of length n over an alphabet of size k to r users, where each user i, 1 i r should be able to receive one of possible mi messages. The cha...
Amit Weinstein
GIS
2010
ACM
14 years 10 months ago
Supporting 3D route planning in indoor space based on the LEGO representation
With the prevalence of car navigation systems, indoor navigation systems are increasingly attracting attention in the indoor research area. However, the available models for indoo...
Wenjie Yuan, Markus Schneider
TSMC
2010
14 years 10 months ago
Can You See Me Now? Sensor Positioning for Automated and Persistent Surveillance
Most existing camera placement algorithms focus on coverage and/or visibility analysis, which ensures that the object of interest is visible in the camera's field of view (FOV...
Yi Yao, Chung-Hao Chen, Besma R. Abidi, David L. P...
POPL
2012
ACM
13 years 11 months ago
Static and user-extensible proof checking
Despite recent successes, large-scale proof development within proof assistants remains an arcane art that is extremely timeconsuming. We argue that this can be attributed to two ...
Antonis Stampoulis, Zhong Shao