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ASSETS
2006
ACM
14 years 2 months ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 2 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
MM
2006
ACM
151views Multimedia» more  MM 2006»
14 years 2 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
SAC
2006
ACM
14 years 2 months ago
Proactive resilience through architectural hybridization
In a recent work, we have shown that it is not possible to dependably build any type of distributed f fault or intrusiontolerant system under the asynchronous model. This result f...
Paulo Sousa, Nuno Ferreira Neves, Paulo Verí...
AAAIDEA
2005
IEEE
14 years 2 months ago
A Peer-to-Peer Infrastructure for Resilient Web Services
This paper describes an infrastructure for the deployment and use of Web Services that are resilient to the failure of the nodes that host those services. The infrastructure prese...
Stuart J. Norcross, Alan Dearle, Graham N. C. Kirb...