Sciweavers

1118 search results - page 13 / 224
» Ubikequitous computing: designing interactive experiences fo...
Sort
View
ACMIDC
2010
13 years 6 months ago
vSked: an interactive visual schedule system for use in classrooms for children with autism
Children with autism often experience substantial challenges in understanding, structuring, and predicting the activities in their daily lives. The use of symbols to represent a s...
Michael T. Yeganyan, Meg Cramer, Lou Anne Boyd, Gi...
FLAIRS
2006
13 years 10 months ago
3D Facial Expression Recognition for the Enhancement of Human-Computer Interaction
Automatic facial expression recognition has gained much attention during the last decade because of its potential application in areas such as more engaging humancomputer interfac...
Chao Li, Armando Barreto
NAACL
2004
13 years 10 months ago
The Tao of CHI: Towards Effective Human-Computer Interaction
End-to-end evaluations of conversational dialogue systems with naive users are currently uncovering severe usability problems that result in low task completion rates. Preliminary...
Robert Porzel, Manja Baudis
CHI
2011
ACM
13 years 11 days ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
CHI
2005
ACM
14 years 9 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...