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FUNGAMES
2010
13 years 10 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
CHI
2007
ACM
14 years 9 months ago
Evaluating experience-focused HCI
A growing trend in the field is the development of experience-focused HCI, which emphasizes the experience of using the technology, rather than the focus on the task that is chara...
Joseph Kaye
TEI
2009
ACM
117views Hardware» more  TEI 2009»
14 years 3 months ago
Easigami: a reconfigurable folded-sheet TUI
Easigami is a novel tangible user interface (TUI) and interactive system intended to help children to learn to fold 3D geometric forms and to explore 2D-3D transformations. We pre...
Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Mi...
CHI
2008
ACM
14 years 9 months ago
The effect of spring stiffness and control gain with an elastic rate control pointing device
Isometric and elastic devices are most compatible with a rate control mapping. However, the effect of elastic stiffness has not been thoroughly investigated nor its interaction wi...
Daniel Vogel, Géry Casiez
CHI
2008
ACM
14 years 9 months ago
Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces
We explore the feasibility of muscle-computer interfaces (muCIs): an interaction methodology that directly senses and decodes human muscular activity rather than relying on physic...
T. Scott Saponas, Desney S. Tan, Dan Morris, Ravin...