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» Ubikequitous computing: designing interactive experiences fo...
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ACMACE
2009
ACM
14 years 12 days ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
DAC
2005
ACM
13 years 9 months ago
Constraint-aware robustness insertion for optimal noise-tolerance enhancement in VLSI circuits
Reliability of nanometer circuits is becoming a major concern in today’s VLSI chip design due to interferences from multiple noise sources as well as radiation-induced soft erro...
Chong Zhao, Yi Zhao, Sujit Dey
CHI
2008
ACM
14 years 8 months ago
ArtLinks: fostering social awareness and reflection in museums
Technologies in museums often support learning goals, providing information about exhibits. However, museum visitors also desire meaningful experiences and enjoy the social aspect...
Dan Cosley, Joel Lewenstein, Andrew Herman, Jenna ...
WWW
2001
ACM
14 years 8 months ago
Using Characters to Engage and Teach Novice Web Users: A Case Study
Starpoint Solutions was contracted by a major North American bank to design, develop, and usability test a series of five Web-based, interactive lessons teaching low- to middle-in...
Andrea H. Berman
CHI
2008
ACM
14 years 8 months ago
CoSearch: a system for co-located collaborative web search
Web search is often viewed as a solitary task; however, there are many situations in which groups of people gather around a single computer to jointly search for information onlin...
Saleema Amershi, Meredith Ringel Morris