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CHI
2002
ACM
14 years 8 months ago
Introducing instant messaging and chat in the workplace
We report on our experiences of introducing an instant messaging and group chat application into geographically distributed workgroups. We describe a number of issues we encounter...
James D. Herbsleb, David L. Atkins, David G. Boyer...
NOSSDAV
2010
Springer
14 years 14 days ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
ICCV
2003
IEEE
14 years 9 months ago
Tracking Articulated Body by Dynamic Markov Network
A new method for visual tracking of articulated objects is presented. Analyzing articulated motion is challenging because the dimensionality increase potentially demands tremendou...
Ying Wu, Gang Hua, Ting Yu
ACMACE
2009
ACM
14 years 2 months ago
Funbrella: recording and replaying vibrations through an umbrella axis
We propose an umbrella-like device called Funbrella that entertains people with many types of rain by focusing on an umbrella as a user interface that connects humans and rain. Ge...
Kazuyuki Fujita, Yuichi Itoh, Ai Yoshida, Maya Oza...
SIGCOMM
2009
ACM
14 years 2 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...