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ACMDIS
2008
ACM
13 years 11 months ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez
HCI
2009
13 years 6 months ago
Evaluation of User-Interfaces for Mobile Application Development Environments
Abstract. This paper discusses about the different user-interfaces of mobile development and modeling environments in order to extract important details in which the user-interface...
Florence T. Balagtas-Fernandez, Heinrich Hussmann
CHI
2009
ACM
14 years 3 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
APIN
2002
113views more  APIN 2002»
13 years 8 months ago
Towards Creative Evolutionary Systems with Interactive Genetic Algorithm
Evolutionary computation has shown a great potential to work out several real-world problems in the point of optimization, but it is still quite far from realizing a system of matc...
Sung-Bae Cho
CHI
2002
ACM
14 years 9 months ago
Towards time design: pacing of hypertext navigation by system response times
Two experiments investigated the effects of system response time (SRT) on hypertext navigation. Dependent variables were residence time, emotional strain and memory performance. A...
Herbert A. Meyer, Michael Hildebrandt