Sciweavers

1118 search results - page 47 / 224
» Ubikequitous computing: designing interactive experiences fo...
Sort
View
ACMDIS
2008
ACM
13 years 11 months ago
Subjective objectivity: negotiating emotional meaning
Affective computing systems face challenges in relating objective measures with subjective human experiences. Many systems have either focused on objective measures as a substitut...
Lucian Leahu, Steve Schwenk, Phoebe Sengers
BCSHCI
2007
13 years 10 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton
CHI
2010
ACM
14 years 2 months ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök
CHI
2010
ACM
14 years 2 months ago
Trained to accept?: a field experiment on consent dialogs
A typical consent dialog was shown in 2×2×3 experimental variations to 80,000 users of an online privacy tool. We find that polite requests and button texts pointing to a volun...
Rainer Böhme, Stefan Köpsell
CHI
2010
ACM
14 years 3 months ago
Homeless young people's experiences with information systems: life and work in a community technology center
This paper explores how homeless young people, aged 1325, make use of information systems in daily life. Observed in a community technology center, four different examples of uses...
Jill Palzkill Woelfer, David G. Hendry