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CHI
2007
ACM
14 years 9 months ago
Computational composites
A computational composite is a material in which computations contribute to the properties of the material through their capability to control transitions between states in the oth...
Anna Vallgårda, Johan Redström
CHI
2007
ACM
14 years 9 months ago
User-centered design gymkhana
The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
Muriel Garreta Domingo, Magí Almirall Hill,...
INTERACT
2003
13 years 10 months ago
The Process of Developing a Mobile Device for Communication in a Safety-Critical Domain
: This paper describes the process of developing an interactive mobile system for use in a safety-critical domain. The system was developed to inquire into the extent of which coor...
Jesper Kjeldskov, Jan Stage
GAMEON
2009
13 years 6 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
CHI
2011
ACM
13 years 15 days ago
Active reading and its discontents: the situations, problems and ideas of readers
The increasing popularity of personal reading devices raises the question of how best to support so-called active reading, which involves acts like annotation, note taking, etc. P...
Craig S. Tashman, W. Keith Edwards