We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
User-Centered Design is surprisingly difficult. One of the biggest issues, certainly for those with no HCI or usability experience, is a lack of appreciation of how users think an...
The project is working towards building an understanding of the personal interests and experiences of children with the aim of designing appropriate, usable and, most importantly,...
— In this paper we examine the interaction and delivery requirements for Mobile TV. By comparing the features of traditional TV with current Mobile TV services we outline the de...
Recent research has explored ways to obtain and use knowledge of person-object interactions. We present a novel pair of wearables, a glove and a bracelet, that detect when users i...
Kenneth P. Fishkin, Matthai Philipose, Adam D. Rea