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PUC
2002
84views more  PUC 2002»
13 years 7 months ago
Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment
: We report from a Research Atelier that explored how ubiquitous computing could be applied to fun and entertainment. The Atelier lasted for five days, starting with two days of sc...
Staffan Björk, Jussi Holopainen, Peter Ljungs...
PUC
2002
74views more  PUC 2002»
13 years 7 months ago
Smart Playing Cards: A Ubiquitous Computing Game
Abstract. We present the "Smart Playing Cards" application, a ubiquitous computing game that augments a classical card game with information
Kay Römer, Svetlana Domnitcheva
DAGSTUHL
2001
13 years 8 months ago
Thinking Tools for the Future of Computing Science
This paper argues that "formal methods" can (continue to) provide the thinking tools for the future of computing science. Every significant engineering or scientific disc...
Cliff B. Jones
PERCOM
2010
ACM
13 years 5 months ago
A visual, open-ended approach to prototyping ubiquitous computing applications
By nature, ubiquitous computing applications are intimately intertwined with users' everyday life. This situation is challenging because it requires to make the development of...
Zoé Drey, Charles Consel
EICS
2009
ACM
13 years 11 months ago
An infrastructure for experience centered agile prototyping of ambient intelligence
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...
José Luís Silva, José Creissa...