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USS
2010
13 years 5 months ago
Building a Dynamic Reputation System for DNS
The Domain Name System (DNS) is an essential protocol used by both legitimate Internet applications and cyber attacks. For example, botnets rely on DNS to support agile command an...
Manos Antonakakis, Roberto Perdisci, David Dagon, ...
WCNC
2010
IEEE
13 years 5 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
HCI
2011
12 years 11 months ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...
ICFP
2008
ACM
14 years 7 months ago
A functional model-view-controller software architecture for command-oriented programs
Command-oriented functional programs are currently structured in an ad hoc way that makes the development of multiple userinterfaces difficult and error prone, and makes it diffic...
Alley Stoughton
NOCS
2008
IEEE
14 years 2 months ago
Debugging Distributed-Shared-Memory Communication at Multiple Granularities in Networks on Chip
We present a methodology to debug a SOC by concentrating on its communication. Our extended communication model includes a) multiple signal groups per interface protocol at each I...
Bart Vermeulen, Kees Goossens, Siddharth Umrani