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SPEECH
2002
112views more  SPEECH 2002»
13 years 10 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
IJVR
2008
208views more  IJVR 2008»
13 years 8 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
EUROSYS
2011
ACM
13 years 1 months ago
CloneCloud: elastic execution between mobile device and cloud
Mobile applications are becoming increasingly ubiquitous and provide ever richer functionality on mobile devices. At the same time, such devices often enjoy strong connectivity wi...
Byung-Gon Chun, Sunghwan Ihm, Petros Maniatis, May...
PERVASIVE
2011
Springer
13 years 1 months ago
Recognizing Whether Sensors Are on the Same Body
As personal health sensors become ubiquitous, we also expect them to become interoperable. That is, instead of closed, end-to-end personal health sensing systems, we envision stand...
Cory Cornelius, David Kotz
KDD
2012
ACM
242views Data Mining» more  KDD 2012»
12 years 21 days ago
Query-driven discovery of semantically similar substructures in heterogeneous networks
Heterogeneous information networks that contain multiple types of objects and links are ubiquitous in the real world, such as bibliographic networks, cyber-physical networks, and ...
Xiao Yu, Yizhou Sun, Peixiang Zhao, Jiawei Han