Distributed multimedia documents systems, distributed video servers are examples of multimedia presentations involving collaboration among multiple information sources. In such ap...
We present a scalable garbage collection scheme for systems that store objects at multiple servers while clients run transactions on locally cached copies of objects. It is the fi...
Context switching imposes a performance penalty on threads in a multitasking environment. The source of this penalty is both direct overhead due to running the context switch code...
Francis M. David, Jeffrey C. Carlyle, Roy H. Campb...
As the ever-increasing gap between the speed of processor and the speed of memory has become the cause of one of primary bottlenecks of computer systems, modern architecture system...
We have developed a system for interactive manipulation of shading parameters for three dimensional rendering. The system takes as input user-defined shaders, written in a subset ...