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BMVC
2000
13 years 11 months ago
A Statistical Geometric Framework for Reconstruction of Scene Models
This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...
ICIP
2005
IEEE
14 years 11 months ago
Fusion of multiple viewpoint information towards 3D face robust orientation detection
This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multiple calibra...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
AROBOTS
2008
146views more  AROBOTS 2008»
13 years 10 months ago
Biologically-inspired 3D grasp synthesis based on visual exploration
Object grasping is a typical human ability which is widely studied from both a biological and an engineering point of view. This paper presents an approach to grasp synthesis inspi...
Gabriel Recatalá, Eris Chinellato, Angel P....
PAMI
2008
231views more  PAMI 2008»
13 years 9 months ago
Nonrigid Structure-from-Motion: Estimating Shape and Motion with Hierarchical Priors
This paper describes methods for recovering time-varying shape and motion of nonrigid 3D objects from uncalibrated 2D point tracks. For example, given a video recording of a talkin...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...
CVPR
2001
IEEE
14 years 11 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...