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AAAI
2012
12 years 9 days ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson
ICCV
1999
IEEE
14 years 12 months ago
Control in a 3D Reconstruction System using Selective Perception
This paper presents a control structure for general purpose image understanding that addresses both the high level of uncertainty in local hypotheses and the computational complex...
Maurício Marengoni, Allen R. Hanson, Shlomo...
VTC
2007
IEEE
133views Communications» more  VTC 2007»
14 years 4 months ago
An Architecture for Situation-Aware Driver Assistance Systems
Current Driver Assistance Systems merely use a minimum set of information. By using additional information of the environment hazardous situations can be detected earlier, more re...
Matthias Röckl, Patrick Robertson, Korbinian ...
AGENTS
1997
Springer
14 years 2 months ago
Decision Making and Plan Management by Autonomous Agents: Theory, Implementation and Applications
A generic architecture for autonomous agents is presented. In commonwith other current proposals the agent is capable of reacting to and reasoning about events which occur in its ...
Subrata Kumar Das, John Fox, D. Elsdon, Peter Hamm...
UAI
2004
13 years 11 months ago
Using Arguments for Making Decisions: A Possibilistic Logic Approach
Humans currently use arguments for explaining choices which are already made, or for evaluating potential choices. Each potential choice has usually pros and cons of various stren...
Leila Amgoud, Henri Prade