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CHI
1994
ACM
14 years 2 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
CAISE
2006
Springer
14 years 1 months ago
Model-Driven Enterprise Systems Configuration
Enterprise Systems potentially lead to significant efficiency gains but require a well-conducted configuration process. A promising idea to manage and simplify the configuration pr...
Jan Recker, Jan Mendling, Wil M. P. van der Aalst,...
CCE
2007
13 years 11 months ago
Supporting Shared Understanding within Distributed Enterprise Development Teams
: This paper presents a practitioners’ report on supporting shared understanding within distributed development teams. Our software domain focuses on Enterprise development in th...
Jessica Rubart, Stephan Müller
HPDC
2010
IEEE
13 years 11 months ago
Detouring and replication for fast and reliable internet-scale stream processing
iFlow is a replication-based system that can achieve both fast and reliable processing of high volume data streams on the Internet scale. iFlow uses a low degree of replication in...
Christopher McConnell, Fan Ping, Jeong-Hyon Hwang
ENTCS
2008
103views more  ENTCS 2008»
13 years 10 months ago
Distributed Markovian Bisimulation Reduction aimed at CSL Model Checking
The verification of quantitative aspects like performance and dependability by means of model checking has become an important and vivid area of research over the past decade. An ...
Stefan Blom, Boudewijn R. Haverkort, Matthias Kunt...