The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Most classification methods are based on the assumption that the data conforms to a stationary distribution. However, the real-world data is usually collected over certain periods...
We describe a method for computing a continuous time estimate of tracer density using list-mode positron emission tomography data. The rate function in each voxel is modeled as an ...
Thomas E. Nichols, Jinyi Qi, Evren Asma, Richard M...
Time plays an essential role in the diffusion of information, influence and disease over networks. In many cases we only observe when a node copies information, makes a decision ...
Manuel Gomez-Rodriguez, David Balduzzi, Bernhard S...
We investigate proactive dynamic load balancing on multicore systems, in which threads are continually migrated to reduce the impact of processor/thread mismatches to enhance the ...
Steven Hofmeyr, Juan A. Colmenares, Costin Iancu, ...