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» Undecidability over Continuous Time
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AIIDE
2006
13 years 11 months ago
Believable and Reactive Crowds in Next Generation Games
The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Paul Kruszewski
IDA
2002
Springer
13 years 9 months ago
Online classification of nonstationary data streams
Most classification methods are based on the assumption that the data conforms to a stationary distribution. However, the real-world data is usually collected over certain periods...
Mark Last
TMI
2002
113views more  TMI 2002»
13 years 9 months ago
Spatiotemporal reconstruction of list mode PET data
We describe a method for computing a continuous time estimate of tracer density using list-mode positron emission tomography data. The rate function in each voxel is modeled as an ...
Thomas E. Nichols, Jinyi Qi, Evren Asma, Richard M...
CORR
2011
Springer
172views Education» more  CORR 2011»
13 years 1 months ago
Uncovering the Temporal Dynamics of Diffusion Networks
Time plays an essential role in the diffusion of information, influence and disease over networks. In many cases we only observe when a node copies information, makes a decision ...
Manuel Gomez-Rodriguez, David Balduzzi, Bernhard S...
HPDC
2011
IEEE
13 years 1 months ago
Juggle: proactive load balancing on multicore computers
We investigate proactive dynamic load balancing on multicore systems, in which threads are continually migrated to reduce the impact of processor/thread mismatches to enhance the ...
Steven Hofmeyr, Juan A. Colmenares, Costin Iancu, ...