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UIST
2005
ACM
14 years 2 months ago
PlayAnywhere: a compact interactive tabletop projection-vision system
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
Andrew D. Wilson
INTERACTIONS
2011
47views more  INTERACTIONS 2011»
13 years 3 months ago
UNDER DEVELOPMENT: While the meter is running: computing in a capped world
Marshini Chetty, Richard Banks, A. J. Bernheim Bru...
CHI
2004
ACM
14 years 9 months ago
The drift table: designing for ludic engagement
William W. Gaver, John Bowers, Andrew Boucher, Han...
TEI
2010
ACM
106views Hardware» more  TEI 2010»
14 years 3 months ago
Towards tabletop interaction with everyday artifacts via pressure imaging
Tangible user interfaces enable the interaction with digital information through the physical world. For the binding of physical representations with the underlying digital inform...
Clemens Holzmann, Andreas Hader
AVI
2000
13 years 10 months ago
Architectures to make Simple Visualisations using Simple Systems
In previous work, the first author argued for simple lightweight visualisations. These are surprisingly complex to produce due to the need for infrastructure to read files, etc. o...
Alan J. Dix, Russell Beale, Andy Wood