In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
We put forth a framework for expressing security requirements from interactive protocols in the presence of arbitrary leakage. This allows capturing different levels of leakage to...
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
Accurate and robust tracking of humans is of growing interest in the image processing and computer vision communities. The ability of a vision system to track the subjects and acc...
Wireless Sensor Networks (WSNs) are increasingly being employed as a key building block of pervasive computing infrastructures, owing to their ability to be embedded within the re...
Animesh Pathak, Luca Mottola, Amol Bakshi, Viktor ...