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COR
2006
84views more  COR 2006»
13 years 10 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
ENTCS
2007
70views more  ENTCS 2007»
13 years 10 months ago
Component Substitutability via Equivalencies of Component-Interaction Automata
We provide a new look at formal aspects of component substitutability (replacement of a component with a new one) and independent implementability (reuse of a component in any sys...
Ivana Cerná, Pavlína Vareková...
CGF
2004
140views more  CGF 2004»
13 years 10 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
IJRR
2002
137views more  IJRR 2002»
13 years 9 months ago
Acquisition of Elastic Models for Interactive Simulation
We present method and implementation to acquire deformable models of elastic objects. The method is based on the Green's functions matrix representation of an elastic solid. ...
Jochen Lang, Dinesh K. Pai, Robert J. Woodham
SG
2010
Springer
13 years 8 months ago
Interactive Design and Simulation of Net Sculptures
We present a graphical user interface that allows an artist to virtually design and visualize net sculptures. Net sculptures consist of net pieces that are seamlessly connected to ...
Grigore D. Pintilie, Peter Heppel, Janet Echelman