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CGF
2005
159views more  CGF 2005»
13 years 10 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
JNS
2007
68views more  JNS 2007»
13 years 10 months ago
Single Droplet Pattern in the Cylindrical Phase of Diblock Copolymer Morphology
The Ohta-Kawasaki density functional theory of diblock copolymers gives rise to a nonlocal free boundary problem. Under a proper condition between the block composition fraction a...
X. Ren, J. Wei
TVCG
2008
116views more  TVCG 2008»
13 years 10 months ago
On Linear Variational Surface Deformation Methods
This survey reviews the recent advances in linear variational mesh deformation techniques. These methods were developed for editing detailed high-resolution meshes like those produ...
Mario Botsch, Olga Sorkine
TVCG
2008
96views more  TVCG 2008»
13 years 10 months ago
Hand Motion Prediction for Distributed Virtual Environments
We use our hands to manipulate objects in our daily life. The hand is capable of accomplishing diverse tasks such as pointing, gripping, twisting, and tearing. However, there is no...
Addison Chan, Rynson W. H. Lau, Lewis W. F. Li
TVCG
2008
145views more  TVCG 2008»
13 years 10 months ago
Geometry-Based Edge Clustering for Graph Visualization
Graphs have been widely used to model relationships among data. For large graphs, excessive edge crossings make the display visually cluttered and thus difficult to explore. In thi...
Weiwei Cui, Hong Zhou, Huamin Qu, Pak Chung Wong, ...