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CONTEXT
2011
Springer
12 years 7 months ago
An Experiment in Hierarchical Recognition of Group Activities Using Wearable Sensors
Pervasive computing envisions implicit interaction between people and their intelligent environments instead of individual devices, inevitably leading to groups of individuals inte...
Dawud Gordon, Jan-Hendrik Hanne, Martin Berchtold,...
INTERACT
2003
13 years 9 months ago
Constructed Narratives: Using Play to Breakdown Social
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
Pamela Jennings
MHCI
2005
Springer
14 years 1 months ago
Field-based mLearning: who wants what?
The real needs of end users of software technology are often neglected until it is too late. An approach is outlined that puts people before technology, and investigates the real ...
Paul Ryan, Enda Finn
CORR
2010
Springer
167views Education» more  CORR 2010»
13 years 7 months ago
Development of a Context Aware Virtual Smart Home Simulator
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home hab...
Tam Van Nguyen, Huy Anh Nguyen, Deokjai Choi
FQAS
2009
Springer
129views Database» more  FQAS 2009»
14 years 2 months ago
Representing Context Information for Document Retrieval
The bag of words representation (BoW), which is widely used in information retrieval (IR), represents documents and queries as word lists that do not express anything about context...
Maya Carrillo, Esaú Villatoro-Tello, Aureli...