Sciweavers

1111 search results - page 95 / 223
» Understanding Egocentric Activities
Sort
View
TIDSE
2004
Springer
14 years 3 months ago
Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative
We describe an interactive narrative system that embodies Object Oriented Prompted Play (O2P2). This means that behaviours, attributes, and crucially stories are attached to object...
Daniel Roberts, Mark Wright
ECCV
2010
Springer
14 years 3 months ago
Convolutional learning of spatio-temporal features
Abstract. We address the problem of learning good features for understanding video data. We introduce a model that learns latent representations of image sequences from pairs of su...
HICSS
2003
IEEE
116views Biometrics» more  HICSS 2003»
14 years 3 months ago
Identifying a Company's Non-Customer Online Communities: a Proto-typology
This paper describes an exploratory, qualitative study of a process for extracting, identifying and exploiting an enterprise's implicit (less visible) web communities using l...
Edna O. F. Reid
CAISE
2003
Springer
14 years 3 months ago
Ubiquitous Usability: Exploring Mobile Interfaces within the Context of a Theoretical Model
Mobile commerce (m-Commerce), which allows for anytime/anywhere access to information and services, shows great potential. Ubiquitous access to information systems is critical to e...
Khaled Hassanein, Milena M. Head
DEXAW
2002
IEEE
231views Database» more  DEXAW 2002»
14 years 3 months ago
A Cultural Heritage Forum Celebrating Technological Innovation at Station X
We aim to encourage and support public participation in heritage through the development of Cultural Heritage Forums, a kind of cultural web portal that enables active participati...
Trevor D. Collins, Paul Mulholland