Sciweavers

44 search results - page 7 / 9
» Understanding Game Semantics Through Coherence Spaces
Sort
View
RIAO
2004
13 years 11 months ago
Ontologies as Background Knowledge to Explore Document Collections
This paper introduces a new approach to provide users with solutions to explore a domain via an information space. A key point in our approach is that information searching and ex...
Nathalie Aussenac-Gilles, Josiane Mothe
ATAL
2004
Springer
14 years 3 months ago
Multi-Agent Service Description/Discovery Games
Agent description and discovery (ADD) is a critical infrastructure for open multi-agent services. As multi-agent systems grow larger and more diverse, it becomes harder to locate ...
Jun Wang, Les Gasser
SIGGRAPH
1990
ACM
14 years 1 months ago
Rapid controlled movement through a virtual 3D workspace
not abstract asymmetry: different sides looks different clumps different from "data objects" need grid structure, alignment [Design Guidelines for Landmarks to Support Na...
Jock D. Mackinlay, Stuart K. Card, George G. Rober...
ER
2007
Springer
128views Database» more  ER 2007»
14 years 4 months ago
Dynamic Modeling of Trajectory Patterns using Data Mining and Reverse Engineering
The constant increase of moving object data imposes the need for modeling, processing, and mining trajectories, in order to find and understand the patterns behind these data. Ex...
Luis Otávio Alvares, Vania Bogorny, Jos&eac...
COMPLEXITY
2007
116views more  COMPLEXITY 2007»
13 years 9 months ago
Life, information, entropy, and time: Vehicles for semantic inheritance
abstractions provides an additional supra-phenotypic vehicle for semantic inheritance, which supports the cultural heritages around which civilizations revolve. The following three...
Antony R. Crofts