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PG
1997
IEEE
14 years 2 days ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
ICPR
2006
IEEE
14 years 9 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
AAAI
2006
13 years 9 months ago
Using an Ontology for Knowledge Acquisition
We describe an approach to distributed knowledge acquisition using an ontology. The ontology is used to represent and reason about soldier performance. These methods are embedded ...
Stacy Lovell, Webb Stacy
MLMI
2005
Springer
14 years 1 months ago
A Multimodal Discourse Ontology for Meeting Understanding
In this paper, we present a multimodal discourse ontology that serves as a knowledge representation and annotation framework for the discourse understanding component of an artifi...
John Niekrasz, Matthew Purver
HCI
2009
13 years 5 months ago
A Visualization Approach for Group Behaviors, Beliefs and Intentions to Support Critical Decisions
During persistent surveillance of a given population in a conflict situation, data management can quickly become unwieldy due to the inundation of low-level information from many, ...
Colleen L. Phillips, Norman D. Geddes, Justin T. S...