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CHI
2006
ACM
14 years 8 months ago
Accounting for taste: using profile similarity to improve recommender systems
Recommender systems have been developed to address the abundance of choice we face in taste domains (films, music, restaurants) when shopping or going out. However, consumers curr...
Philip Bonhard, Clare Harries, John D. McCarthy, M...
CHI
2009
ACM
14 years 2 months ago
Growing up programming: democratizing the creation of dynamic, interactive media
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
MIG
2009
Springer
14 years 2 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
ICMB
2007
IEEE
124views Business» more  ICMB 2007»
14 years 2 months ago
Piercing the Fog of Mobile Advertising
Mobile advertising holds strong promises to become the most highly targeted advertising medium offering new ways to target messages to users. By utilizing mobile advertising, comp...
Ramin Vatanparast
HICSS
2005
IEEE
130views Biometrics» more  HICSS 2005»
14 years 1 months ago
Knowledge Flow in Interdisciplinary Teams
Knowledge flow in interdisciplinary teams has become of particular interest as research and alliances cross traditional disciplinary boundaries, and as computing is applied in any...
Caroline Haythornthwaite