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ASE
2002
141views more  ASE 2002»
13 years 9 months ago
On the Automatic Recovery of Style-Specific Architectural Relations in Software Systems
The cost of maintaining a software system over a long period of time far exceeds its initial development cost. Much of the maintenance cost is attributed to the time required by ne...
Martin Traverso, Spiros Mancoridis
IROS
2008
IEEE
165views Robotics» more  IROS 2008»
14 years 4 months ago
Mutual development of behavior acquisition and recognition based on value system
Abstract. Both self-learning architecture (embedded structure) and explicit/implicit teaching from other agents (environmental design issue) are necessary not only for one behavior...
Yasutake Takahashi, Yoshihiro Tamura, Minoru Asada
EUSFLAT
2009
136views Fuzzy Logic» more  EUSFLAT 2009»
13 years 7 months ago
Fuzzy Continuous Evaluation in Training Systems Based on Virtual Reality
The approach of continuous evaluation is an important tool in the learning process. However, only recently it was applied in training based on virtual reality. This paper presents ...
Ronei Moraes, Liliane Machado
CORR
2007
Springer
122views Education» more  CORR 2007»
13 years 9 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson
ACMDIS
2008
ACM
13 years 11 months ago
Subjective objectivity: negotiating emotional meaning
Affective computing systems face challenges in relating objective measures with subjective human experiences. Many systems have either focused on objective measures as a substitut...
Lucian Leahu, Steve Schwenk, Phoebe Sengers