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IPPS
1998
IEEE
14 years 2 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
ICPIA
1992
14 years 2 months ago
Parallel Manipulations of Octrees and Quadtrees
Abstract. Octrees o er a powerful means for representing and manipulating 3-D objects. This paper presents an implementation of octree manipulations using a new approach on a share...
Vipin Chaudhary, K. Kamath, Prakash Arunachalam, J...
EUROPAR
2006
Springer
14 years 1 months ago
PAM-SoC: A Toolchain for Predicting MPSoC Performance
In the past, research on Multiprocessor Systems-on-Chip (MPSoC) has focused mainly on increasing the available processing power on a chip, while less effort was put into specific s...
Ana Lucia Varbanescu, Henk J. Sips, Arjan J. C. va...
FPGA
1995
ACM
113views FPGA» more  FPGA 1995»
14 years 1 months ago
High-Energy Physics on DECPeRLe-1 Programmable Active Memory
The future Large Hadron Collider (LHC) to be built at CERN1, by the turn of the millenium, provides an ample source of challenging real-time computational problems. We report here...
Laurent Moll, Jean Vuillemin, Philippe Boucard
ICA3PP
2007
Springer
13 years 12 months ago
The Thread Migration Mechanism of DSM-PEPE
In this paper we present the thread migration mechanism of DSM-PEPE, a multithreaded distributed shared memory system. DSM systems like DSM-PEPE provide a parallel environment to h...
Federico Meza, Cristian Ruz