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SIGCSE
2006
ACM
172views Education» more  SIGCSE 2006»
14 years 2 months ago
Computing in context: integrating an embedded computing project into a course on ethical and societal issues
A hands-on embedded computing project is introduced into an undergraduate social sciences course. In the pilot module, nine student teams created working prototypes, using the tec...
Fred G. Martin, Sarah Kuhn
CASCON
2007
105views Education» more  CASCON 2007»
13 years 10 months ago
Discovering the shared understanding dynamics of large software teams
 Reaching project goals demands from team members the creation and communication of detailed and vastly heterogeneous project information. Although no team member needs to know ...
Jorge Aranda, Ramzan Khuwaja, Steve M. Easterbrook
CANDC
2011
ACM
12 years 8 months ago
Understanding exploratory creativity in a visual domain
This paper describes a computerized aesthetic composition task that is based on a “creativity as search” metaphor. The technique collects detailed, moment-to-moment data about...
Kyle E. Jennings, Dean Keith Simonton, Stephen E. ...
ICRA
2007
IEEE
155views Robotics» more  ICRA 2007»
14 years 3 months ago
Dogged Learning for Robots
— Ubiquitous robots need the ability to adapt their behaviour to the changing situations and demands they will encounter during their lifetimes. In particular, non-technical user...
Daniel H. Grollman, Odest Chadwicke Jenkins
WIKIS
2009
ACM
14 years 1 months ago
Understanding learning: the Wiki way
Learning “the wiki way”, learning through wikis is a form of selfregulated learning that is independent of formal learning settings and takes place in a community of knowledge...
Joachim Kimmerle, Johannes Moskaliuk, Ulrike Cress