Sciweavers

119 search results - page 18 / 24
» Understanding and evaluating cooperative games
Sort
View
ML
2006
ACM
113views Machine Learning» more  ML 2006»
13 years 7 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch
AI
2010
Springer
13 years 6 months ago
Agent decision-making in open mixed networks
Computer systems increasingly carry out tasks in mixed networks, that is in group settings in which they interact both with other computer systems and with people. Participants in...
Ya'akov Gal, Barbara J. Grosz, Sarit Kraus, Avi Pf...
ICDCS
2007
IEEE
14 years 1 months ago
An Empirical Study of Collusion Behavior in the Maze P2P File-Sharing System
Peer-to-peer networks often use incentive policies to encourage cooperation between nodes. Such systems are generally susceptible to collusion by groups of users in order to gain ...
Qiao Lian, Zheng Zhang, Mao Yang, Ben Y. Zhao, Yaf...
CLADE
2004
IEEE
13 years 11 months ago
Engineering a Peer-to-Peer Collaboratory for Tissue Microarray Research
This paper presents the design, development and evaluation of a prototype peer-to-peer collaboratory for imaging, analyzing, and seamlessly sharing tissue microarrays (TMA), corre...
Cristina Schmidt, Manish Parashar, Wenjin Chen, Da...
CISIS
2010
IEEE
13 years 11 months ago
A Pattern-Based Coordination and Test Framework for Multi-Agent Simulation of Production Automation Systems
— Production automation systems consist of many entities (like robots and shuttles) that interact in complex ways to provide the overall system functionality like product assembl...
Thomas Moser, Munir Merdan, Stefan Biffl