This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
Based on qualitative analysis of three groups collaborating on a research task in a distributed setting, we identify four breakdowns in creativity: (1) Minority ideas were under-c...
This paper describes a collaborative game-based creativity support system, Idea Storming Cube, in support of creative thinking. It aims to make people form a creative and perspect...
The United States Supreme Court case of 1991, Feist Publications, Inc. v. Rural Tel. Service Co., continues to be highly significant for property in data and databases but remains...
Metaphor and analogy are perhaps the most challenging aspects of linguistic creativity for a conceptual representation to facilitate, since by their very nature they seek to stret...