Platform-based design is a method to implement complex SoCs, avoiding chip design from scratch. A promising evolution of platform-based design are MPSoC. Such generic architecture...
We consider a system with two service classes with heterogeneous traffic characteristics and Quality-of-Service requirements. The available bandwidth is shared between the two tra...
Memory management is a fundamental problem in computer architecture and operating systems. We consider a two-level memory system with fast, but small cache and slow, but large mai...
The fundamental drawback of unstructured peer-to-peer (P2P) networks is the flooding-based query processing protocol that seriously limits their scalability. As a result, a signiï...
— We consider the problem of scheduling multiple users sharing a time-varying wireless channel. (As an example, this is a model of scheduling in 3G wireless technologies, such as...