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EUROMICRO
1998
IEEE
13 years 11 months ago
Experiments with MHEG Player/Studio: An Interactive Hypermedia Visualization and Authoring System
With the growing needs of information sharing and exchange, MHEG-6(Multimedia Hypermedia information coding Expert Group - part 6) standard is defined so as to provide the interna...
Seungtaek Oh, Yung Yi, Seunghoon Jeong, Yanghee Ch...
CHI
2009
ACM
14 years 1 months ago
Understanding why we preserve some things and discard others in the context of interaction design
This paper takes up the problem of understanding why we preserve some things passionately and discard others without thought. We briefly report on the theoretical literature relat...
William Odom, James Pierce, Erik Stolterman, Eli B...
IWPC
2007
IEEE
14 years 1 months ago
Empirical Evaluation of a UML Sequence Diagram with Adornments to Support Understanding of Thread Interactions
Programs that use multi-threaded concurrency are known to be difficult to design. Moreover, research in computer-science education suggests that concurrency and synchronization co...
Shaohua Xie, Eileen Kraemer, R. E. Kurt Stirewalt
IDA
2010
Springer
13 years 5 months ago
A Data-Driven Paradigm to Understand Multimodal Communication in Human-Human and Human-Robot Interaction
Data-driven knowledge discovery is becoming a new trend in various scientific fields. In light of this, the goal of the present paper is to introduce a novel framework to study one...
Chen Yu, Thomas G. Smith, Shohei Hidaka, Matthias ...
CHI
2007
ACM
14 years 7 months ago
Understanding and developing models for detecting and differentiating breakpoints during interactive tasks
The ability to detect and differentiate breakpoints during task execution is critical for enabling defer-to-breakpoint policies within interruption management. In this work, we ex...
Shamsi T. Iqbal, Brian P. Bailey