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» Understanding interaction design practices
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IHM
2009
ACM
14 years 5 months ago
Le mitigeur: principe de conception pour la mise en valeur des objectifs de l'utilisateur
This paper introduces a “design mixer” approach to usercentred interactive software design. This method overcomes the limits of a design process that favours the handling/mana...
Mathieu Petit, Meriam Horchani
CSCW
1998
ACM
14 years 3 months ago
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments
This paper explores and evaluates the support for objectfocused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experiment...
Jon Hindmarsh, Mike Fraser, Christian Heath, Steve...
CHI
2004
ACM
14 years 11 months ago
Release, relocate, reorient, resize: fluid techniques for document sharing on multi-user interactive tables
Group work frequently involves transitions between periods of active collaboration and periods of individual activity. We aim to support this typical work practice by introducing ...
Chia Shen, Clifton Forlines, Frédéri...
EICS
2009
ACM
14 years 5 months ago
User evaluation of OIDE: a rapid prototyping platform for multimodal interaction
The Open Interface Development Environment (OIDE) was developed as part of the OpenInterface (OI) platform, an open source framework for the rapid development of multimodal intera...
Marilyn Rose McGee-Lennon, Andrew Ramsay, David K....
IE
2007
14 years 9 days ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow