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» Understanding interaction design practices
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116
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SIGGRAPH
1999
ACM
15 years 7 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
CASSIS
2004
Springer
15 years 6 months ago
Verification of Safety Properties in the Presence of Transactions
The JAVA CARD transaction mechanism can ensure that a sequence of statements either is executed to completion or is not executed at all. Transactions make verification of JAVA CARD...
Reiner Hähnle, Wojciech Mostowski
93
Voted
ACMACE
2010
ACM
14 years 9 months ago
Tangible anchoring: grasping news and public opinion
Tangible Anchoring explores potential practices for news reporting and analysis afforded by the convergence of tabletop computing forms, broadcast media, and user-generated conten...
Susan J. Robinson, Sam Mendenhall, Vedrana Novosel...
99
Voted
CHI
2006
ACM
16 years 3 months ago
Motivating participation by displaying the value of contribution
One of the important challenges faced by designers of online communities is eliciting sufficent contributions from community members. Users in online communities may have difficul...
Al Mamunur Rashid, Kimberly S. Ling, Regina D. Tas...
CHI
2006
ACM
16 years 3 months ago
Collaborative Coupling over Tabletop Displays
Designing collaborative interfaces for tabletops remains difficult because we do not fully understand how groups coordinate their actions when working collaboratively over tables....
Anthony Tang, Melanie Tory, Barry A. Po, Petra Neu...