Sciweavers

2040 search results - page 271 / 408
» Understanding interaction design practices
Sort
View
NORDICHI
2004
ACM
14 years 1 months ago
Sharing and learning through pair writing of scenarios
This paper describes the results of an empirical study consisting of five sessions where scenarios are written by two writers working in unison, for instance a usability specialis...
Adi B. Tedjasaputra, Eunice Ratna Sari, Georg Stro...
DIAGRAMS
2004
Springer
14 years 1 months ago
Cider: A Component-Based Toolkit for Creating Smart Diagram Environments
— Smart Diagram Environments (SDEs) are software applications that use structured diagrams to provide a natural visual interface that behaves as if the computer “understands”...
Anthony R. Jansen, Kim Marriott, Bernd Meyer
ITS
2004
Springer
129views Multimedia» more  ITS 2004»
14 years 1 months ago
Developing Learning by Teaching Environments That Support Self-Regulated Learning
Abstract. Betty’s Brain is a teachable agent system in the domain of river ecosystems that combines learning by teaching and self-regulation strategies to promote deep learning a...
Gautam Biswas, Krittaya Leelawong, Kadira Belynne,...
UCS
2004
Springer
14 years 1 months ago
Augmented Classroom: A Paper-Centric Approach for Collaborative Learning System
We developed AirTransNote, a computer-mediated classroom collaboration system. The system enables real-time note-sharing. AirTransNote manages notes written by students on paper a...
Motoki Miura, Susumu Kunifuji, Buntarou Shizuki, J...
HICSS
2003
IEEE
134views Biometrics» more  HICSS 2003»
14 years 1 months ago
User Centred Opportunities for Supporting Consumer Behaviour Through Handheld and Ubiquitous Computing
Moving around our physical environment, we are surrounded and interact with information that exhorts and stimulates us to buy things. For most of us, not all of these impulses are...
Kenton O'Hara, Mark Perry