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NAR
2006
87views more  NAR 2006»
13 years 7 months ago
From genomics to chemical genomics: new developments in KEGG
The increasing amount of genomic and molecular information is the basis for understanding higherorder biological systems, such as the cell and the 15 organism, and their interacti...
Minoru Kanehisa, Susumu Goto, Masahiro Hattori, Ki...
CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
VISUALIZATION
1992
IEEE
13 years 12 months ago
Display of Scientific Data Structures for Algorithm Visualization
algorithms as networks of modules. The data flow architecture is popular because of the flexibility of mixing calculation modules with display modules, and because of its easy grap...
William L. Hibbard, Charles R. Dyer, Brian E. Paul
CHI
2007
ACM
14 years 8 months ago
Selection-based note-taking applications
The increasing integration of education and technology has led to the development of a range of note-taking applications. Our project's goal is to provide empirical data to g...
Aaron Bauer, Kenneth R. Koedinger