Sciweavers

2040 search results - page 87 / 408
» Understanding interaction design practices
Sort
View
116
Voted
AIEDAM
2007
86views more  AIEDAM 2007»
15 years 2 months ago
An ontology of situated design teams
This paper presents an ontological framework for situated design teams in which the team is both the subject and the object of designing. Team designing is modelled using the set o...
John S. Gero, Udo Kannengiesser
DPPI
2003
ACM
15 years 7 months ago
From seduction to fulfillment: the use of anthropomorphic form in design
In this paper, we discuss the use of anthropomorphic form in the design of products. We assert that anthropomorphic form is not merely an embellishment but that it can be used as ...
Carl F. DiSalvo, Francine Gemperle
146
Voted
CSCW
2006
ACM
15 years 2 months ago
Scientific Data Collections and Distributed Collective Practice
As the basic sciences become increasingly information-intensive, the management and use of research data presents new challenges in the collective activities that constitute schola...
Melissa H. Cragin, Kalpana Shankar
141
Voted
AAAI
2011
14 years 2 months ago
Effective End-User Interaction with Machine Learning
End-user interactive machine learning is a promising tool for enhancing human productivity and capabilities with large unstructured data sets. Recent work has shown that we can cr...
Saleema Amershi, James Fogarty, Ashish Kapoor, Des...
120
Voted
OOPSLA
2004
Springer
15 years 8 months ago
A practical type system and language for reference immutability
This paper describes a type system that is capable of expressing and enforcing immutability constraints. The specific constraint exis that the abstract state of the object to whi...
Adrian Birka, Michael D. Ernst