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» Understanding interaction design practices
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CHI
2001
ACM
14 years 11 months ago
Designing palaver tree online: supporting social roles in a community of oral history
As a more diverse population of users moves online, understanding how to help those groups work together and leverage their diverse skills poses a significant challenge for human-...
Jason B. Ellis, Amy Bruckman
ACMDIS
2006
ACM
14 years 4 months ago
Designing for experiences: randomness as a resource
Studies which I carried out recently of users of digital music players revealed that the element of randomness plays a role in influencing the user experience (UX). Apart from bei...
Tuck Wah Leong
CHI
1998
ACM
14 years 3 months ago
Reinventing the Familiar: Exploring an Augmented Reality Design Space for Air Traffic Control
This paper describes our exploration of a design space for an augmented reality prototype. We began by observing air traffic controllers and their interactions with paper flight s...
Wendy E. Mackay, Anne-Laure Fayard, Laurent Frober...
CHI
2003
ACM
14 years 11 months ago
The evolution of buildings and implications for the design of ubiquitous domestic environments
This paper considers how we may realize future ubiquitous domestic environments. Building upon previous work on how buildings evolve by Stewart Brand, we suggest the need to broad...
Tom Rodden, Steve Benford
ICDS
2007
IEEE
14 years 2 months ago
A Practical Synthesis of Dynamic Role Settings in Telecare Services
- Role provisioning is an essential yet complex aspect of the design of virtual organisations. This paper addresses an even more complex scenario, that of role provisioning in tele...
Ying Liu, Jean Bacon