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ICCV
2009
IEEE
15 years 3 months ago
Using machine learning to predict where people look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable o...
Tilke Judd, Krista Ehinger, Fr´edo Durand, Antoni...
CHI
2011
ACM
13 years 2 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
MMS
2008
13 years 10 months ago
COSMOROE: a cross-media relations framework for modelling multimedia dialectics
Though everyday interaction is predominantly multimodal, a purpose-developed framework for describing the semantic interplay between verbal and non-verbal communication is still la...
Katerina Pastra
JASIS
1998
80views more  JASIS 1998»
13 years 10 months ago
A Distributed Representation Approach to Group Problem Solving
This article develops a theoretical framework of distributed representations to explore the representational properties in group problem solving. The basic principle of distribute...
Jiajie Zhang
AIEDAM
2007
86views more  AIEDAM 2007»
13 years 11 months ago
An ontology of situated design teams
This paper presents an ontological framework for situated design teams in which the team is both the subject and the object of designing. Team designing is modelled using the set o...
John S. Gero, Udo Kannengiesser