This paper explores connections between Radical Empiricism (RE), a philosophic attitude developed by William James at the beginning of the 20th century, and Empirical Modelling (E...
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
One of the key problems in appearance-based vision is understanding how to use a set of labeled images to classify new images. Classification systems that can model human performa...