We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Social network analysis has recently gained a lot of interest because of the advent and the increasing popularity of social media, such as blogs, social networks, microblogging, o...
Iraklis Varlamis, Magdalini Eirinaki, Malamati D. ...
The described dissertation focuses on social regulation of user behavior within virtual social spaces. A multi-year field study of two fantasy-based game MUDs (multi-user dungeons...
Social virtual worlds (SVWs) have become increasingly important environments for social interaction, especially for the younger generations. For SVWs to be economically sustainabl...
If spatial cognition hopes to understand memory of and reasoning about real-world environments, then all aspects of the environment, both spatial and non-spatial need to be conside...
Holly A. Taylor, Qi Wang, Stephanie A. Gagnon, Kei...