We study the application of Unequal Loss Protection (ULP) algorithms to motion-compensated video over lossy packet networks. In particular, we focus on streaming video applications...
Justin Goshi, Richard E. Ladner, Eve A. Riskin, Al...
We describe a method for achieving perceptually minimal video distortion over packet-erasure networks using perceptually unequal loss protection (PULP). There are two main ingredie...
Hojin Ha, Jincheol Park, Sanghoon Lee, Alan Conrad...
This paper presents a twin-class transmission system for narrowband radio access channels suitable for handheld video phone and multimedia portable PC applications. The transmissio...
Ubiquitous multimedia services are emerging to be available at anytime and anywhere using a variety of computing devices. In this paper, we propose a low-complexity unequal loss pr...
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...