This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Trajectory prediction (TP) of moving objects has grown rapidly to be a new exciting paradigm. However, existing prediction algorithms mainly employ kinematical models to approximat...
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Web applications can be classified as hybrids between hypermedia and information systems. They have a relatively simple distributed architecture from the user viewpoint, but a comp...
We propose a novel 1 2-norm inverse solver for estimating the sources of EEG/MEG signals. Based on the standard 1-norm inverse solver, the proposed sparse distributed inverse solve...