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JOLLI
2010
85views more  JOLLI 2010»
15 years 3 months ago
Information Tracking in Games on Graphs
Abstract. When seeking to coordinate in a game with imperfect information, it is often relevant for a player to know what other players know. Keeping track of the information acqui...
Dietmar Berwanger, Lukasz Kaiser
ICALP
2009
Springer
16 years 4 months ago
External Sampling
We initiate the study of sublinear-time algorithms in the external memory model [14]. In this model, the data is stored in blocks of a certain size B, and the algorithm is charged...
Alexandr Andoni, Piotr Indyk, Krzysztof Onak, Roni...
ICPP
2009
IEEE
15 years 11 months ago
Mapping the FDTD Application to Many-Core Chip Architectures
—This paper reports a study of mapping the Finite Difference Time Domain (FDTD) application to the IBM Cyclops64 (C64) many-core chip architecture [1]. C64 is chosen for this stu...
Daniel Orozco, Guang R. Gao
ICMCS
2006
IEEE
123views Multimedia» more  ICMCS 2006»
15 years 10 months ago
Template-Based Semi-Automatic Profiling of Multimedia Applications
Modern multimedia applications possess a very dynamic use of the memory hierarchy depending on the actual input, therefore requiring run-time profiling techniques to enable optim...
Christophe Poucet, David Atienza, Francky Catthoor
152
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DAGM
2005
Springer
15 years 10 months ago
Rapid Online Learning of Objects in a Biologically Motivated Recognition Architecture
We present an approach for the supervised online learning of object representations based on a biologically motivated architecture of visual processing. We use the output of a rece...
Stephan Kirstein, Heiko Wersing, Edgar Körner