Abstract. When seeking to coordinate in a game with imperfect information, it is often relevant for a player to know what other players know. Keeping track of the information acqui...
We initiate the study of sublinear-time algorithms in the external memory model [14]. In this model, the data is stored in blocks of a certain size B, and the algorithm is charged...
Alexandr Andoni, Piotr Indyk, Krzysztof Onak, Roni...
—This paper reports a study of mapping the Finite Difference Time Domain (FDTD) application to the IBM Cyclops64 (C64) many-core chip architecture [1]. C64 is chosen for this stu...
Modern multimedia applications possess a very dynamic use of the memory hierarchy depending on the actual input, therefore requiring run-time profiling techniques to enable optim...
Christophe Poucet, David Atienza, Francky Catthoor
We present an approach for the supervised online learning of object representations based on a biologically motivated architecture of visual processing. We use the output of a rece...