We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
This work focuses on several optimization problems involved in recovery of sparse solutions of linear inverse problems. Such problems appear in many fields including image and sig...
While early research on real-time computing was concerned with guaranteeing avoidance of undesirable effects such as overload and deadline misses, adaptive real-time systems are d...
Chenyang Lu, John A. Stankovic, Tarek F. Abdelzahe...
The automata-theoretic approach to linear temporal logic uses the theory of automata as a unifying paradigm for program specification, verification, and synthesis. Both programs ...
Most diagrams, particularly those used in software engineering, are line drawings consisting of nodes drawn as rectangles or circles, and edges drawn as lines linking them. In the...