An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Region-based memory management offers several important potential advantages over garbage collection, including real-time performance, better data locality, and more efficient us...
Wireless sensor networks are capable of collecting an enormous amount of data over space and time. Often, the ultimate objective is to derive an estimate of a parameter or functio...
Let D be a weighted directed graph cellularly embedded in a surface of genus g, orientable or not, possibly with boundary. We describe algorithms to compute a shortest non-contrac...