This paper studies the minimum latency broadcast schedule (MLBS) problem in ad hoc networks represented by unit disk graphs. In our approach we use an algorithm, which does not nee...
Abstract—Network applications often require large data storage resources, fast queries, and frequent updates. Hash tables support these operations with low costs, yet they cannot...
This paper presents an hybrid adaptive system for induction of forest of trees from data streams. The Ultra Fast Forest Tree system (UFFT) is an incremental algorithm, with consta...
In this paper, we introduce a simple, randomized dynamic data structure for storing multidimensional point sets, called a quadtreap. This data structure is a randomized, balanced ...
A simple variant of a priority queue, called a soft heap, is introduced. The data structure supports the usual operations: insert, delete, meld, and findmin. Its novelty is to beat...